Training Missions - Heatblur F-4E Phantom II (2024)

Lessons

These missions, we like to call them "lessons", have been designed in such a way that, as abeginner, everything important that you need for a successful start with your new F-4E Phantom II isexplained.

Goals

The stated goal of these lessons is that after completing them once or several times, you cansay: "Hey, I think I now know how this thing works (again)".You can use the lessons as "initial training" or as so-called "recurrent training". Wheneveryou haven't flown for a long time and need a refresher. By the way: We recommend a refresherevery 90 days at least ...

Please note that the lessons require a certain level of knowledge and basic flying skills. In thelessons we don't explain flying as such, but rather the aircraft, its systems and their usage, andthe behavior. The lessons may therefore be understood as a kind of "interactive type training in theco*ckpit seat" and not as "basic flying training".

Your way through

Due to the design, systems and age of the jet, it has many pecularities. Precise application ofsystem knowledge in daily duty on this wonderful aircraft is the key to success. With the F-4EPhantom II you will be challenged in so many ways. So be ready! We leave it up to you whether youwant to get in the air immediately without studying the manual, or whether you want to read upon itbefore your first flight ...

Decide for yourself!

If you want to fly immediately, the training lessons will provide you with enough knowledge tosuccessfully complete these flights. You can even study this section or other parts of the manualduring your flights; this is another innovation in the DCS F-4E Phantom II. The lessons can bepaused at any time if necessary. Of course, you are welcome to practice multi-tasking and fly at thesame time as studying the manual; that's not explicitly forbidden! Learning by doing is the basicstrategy for the training lessons, but you will be required to read through the manual and carefullystudy the systems if you want to become a real pro.

Procedures

We have depicted the most important "normal procedures" of the aircraft and have based the lessonsvery much on reality. These procedures should also be based as closely as possible on the realprocedures, although we were aware that it wouldn't be possible to implement everything in thesimulation. Think, for example, of the ejection seat harness, the oxygen mask and its test, thetransponder, the IFF system, or similar systems. Some steps are left out because they are alreadyset correctly after spawning the aircraft and to really speed up the lesson to get you in the air;of course you may check them as well.

Therefore, not all procedures are depicted as can be found in real aircraft manuals; some ofthem had to be changed, shortened, or omitted entirely. Nevertheless, for example, wesimulated putting on the helmet (including sun protection visor and sun glasses), an immersiveinnovation in DCS.

Our way

We thought a lot about how best to explain the operation of such a complex aircraft with trainingmissions. Where do you start, where do you end? How detailed should it be so that a "nerd" doesn'tmiss anything, how superficial can it be so that a "leisure gamer" doesn't lose interest? How tightare the checks whether the player is adhering to the procedures and the planned flight route? Abasic idea at Heatblur has always been to get players "in the air" as quickly as possible, withoutthem having to spend hours watching introductory videos or studying thick books. All of this causedus a lot of headaches...

In any case, we spared no expense, effort and discussions to serve both types of players more orless "equally". As you can imagine, such a project is not entirely trivial, and you have to make alot of compromises when designing the lessons. Sometimes, you have to tell hardliners: "Hey, thismight be too difficult for the players and not really relevant to the simulation, eventhough itwould be extra cool!" You have to convince other team members to do things they personally don'tlike: Hey, that's exactly what the players need, but a little different please!

Fortunately, we had professional help from SME's (real former Phantom pilots and weapons systemsofficer and even instructors). These guys helped us with so many decisions, and spiced the productwith their knowledge and experience. Conversely, they slapped us on the wrist if we left outsomething they thought was important.

In a complex development process that such a high-quality DCS module requires, there are manyobstacles and limitations, but also many opportunities and possibilities. That's why we made it apoint right from the start to present the handling of the aircraft's systems as comprehensively aspossible.

We hope you like what you have in hands now!

Lessons Overview

This section is limited to the description of the first 4 lessons:

  • Lesson 01 - Startup
  • Lesson 02 - Taxi
  • Lesson 03 - Normal Takeoff
  • Lesson 04 - Visual approach

General Tips and Tricks

It rarely happens that you get stuck in a procedure, or you don't know exactly what to donext.

Here are some general tips & tricks as created by testers during the testing phase:

  • For lessons starting on the ground, the noise might be very loud. You have three options:
    • Wait until the other jets have taken off before beginning with the lesson.
    • You are allowed to close the canopy whenever you need to (default binding is LCTRL+C), despitethe F-4 usually closes it very lately
    • Adjust the audio volume of DCS to suit the autio hardware you are using.
  • If you have troubles with a very dark co*ckpit, a few things can be done:
    • Use the internal co*ckpit illumination on the co*ckPIT LIGHTS panel (right side):
      • The CONSOLE OFF/BRT knob
      • The INSTR PANEL knob
      • The CONSOLE FLOOD light switch
      • The INST FLOOD light switch

Training Missions - Heatblur F-4E Phantom II (1)

  • Set the SYSTEM option "co*ckpit Global Illumination" to ON
  • Set the SYSTEM option "Gamma" to 2.0 or higher values.

Emergencies

There are situations in which the triggers of a lesson no longer work properly for some unknownreason. Fortunately, this only happens very rarely! This usually results in the highlights (theyellow helper boxes) no longer being shown or hidden correctly, or the logic circuits no longerreacting correctly to events in the simulation. We experienced this ourselves during the testingphase and would like to at least inform you about it here and now.

The influence of the time acceleration function on the stability of the lessons is not documented,but to be on the safe side we advise against using the time acceleration function.

If you got stuck in a lesson, you should take the following actions:

Lesson 01 - Startup

Lesson 01 - Kobuleti airfield

The airfield has a picturesque location between the mountains to the south and the Black Seato the west. Here is a photo of the airfield, taken a month ago from a helicopter, looking S-W.

Training Missions - Heatblur F-4E Phantom II (2)

The entire F-4E Phantom II training for your year (July 1995 syllabus) will be held in Kobuleti.The choice fell on an airfield in the Caucasus region for understandable reasons, as this map isdelivered with DCS as standard. The designated training areas in the south of Georgia (designatedas "Training Area W" and "Training Area E") offer a sufficiently large playground for training,including supersonic flights.

Training Missions - Heatblur F-4E Phantom II (3)

Lesson 01 - Weather

The weather has been very bad in the last few days. A persistent Black Sea depression had brought alot of rain. However, stabilization occurred last night and morning. Dry air mass flows in from theeast. The mid-level cloud layer is expected to break up. The weather forecast predicts that theclouds will no longer be a problem in about an hour and the temperature will rise quickly due tostrong sunshine. However, ground-level haze is still to be expected as the ground has stored a lotof moisture and heavy evaporation from the sun is to be expected.

Training Missions - Heatblur F-4E Phantom II (4)

Lesson 01 - Slots

Your fellow pilots will begin their flights immediately, your flight a little later. The airfield isa very noisy environment, so wait until the jets currently positioned on the runway have taken offbefore beginning with the lesson. Then the noise level should be somewhat tolerable... hopefully atleast.

Currently registered sorties for this afternoon:

  • #1 Dodge 41 (AI, already in the air)
  • #2 Dodge 31 (AI, already in the air)
  • #3 Dodge 21 & 22 (AI, at the start)
  • #4 Dodge 11 (you, at parking position #25)

All Dodge flights complete familiarization and training flights at the airfield.

Lesson 01 - Aircraft

Your aircraft is "cold & dark" on the ramp #25, the nose is pointed towards the runway, and isprepared and fully fueled. The Dash-60 ground power unit is already in place left of your jet.

Training Missions - Heatblur F-4E Phantom II (5)

The technician responsible for the aircraft, also called the "crew chief", is already in front ofyour aircraft and waiting to support you. You can communicate with him using the Jester menu > CREWCHIEF.

Training Missions - Heatblur F-4E Phantom II (6)

By the way, his assistant is standing by on your left side, next to the Dash-60 ground powerunit.

Training Missions - Heatblur F-4E Phantom II (7)

You've just sat down in the ejection seat and are starting to check the co*ckpit. You may be sayingto yourself "Damn, I'm blown away by everything I see, but I guess I don't know what I'm doing...".

Don't worry, your instructor, who is also your WSO for today's flight, will guide you throughthe lesson!

Your instructor speaks from the back seat, always listen carefully. Assume that everything he saysis important. As an aid, all of the text he speaks is displayed at the top right of the screen. Ifyou don't notice or understand something, you can always read it above. The text remains visible onthe screen for a maximum of 1000 seconds until it either disappears or is replaced by new text.

Note that whenever you missed one of the text messages, you can access the message log by pressingthe key "Escape" and then selecting MESSAGES HISTORY and read after.

The lessons are divided into tasks, which are based on the names of the procedures. Thesetasks are divided into individual steps, whereby the steps go hand in hand with the individualitems in the procedure.The tasks for this lesson are:

  • Task 1: Check the aircraft and essential switches before applying external power.
  • Task 2: Perform the internal inspection of the aircraft.
  • Task 3: Prepare the aircraft for engine start.
  • Task 4: Start the engines.

Here are some special tips for lesson 01

  • Task 4:Let the instructor speak to the end of each instruction, there is enough time for theactions to be carried out.
  • Task 4 > Step 4b:Be careful when opening the fuel, this should not be done before 10% RPM! If you see theEGT rising above 700°C, immediately cut off the fuel by moving the throttle lever to the"OFF" position. Note: engine parameters may vary slightly depending on the environmentalconditions. Only the EGT value is to be monitored very closely!

Lesson 02 - Taxi

Lesson 02 - Weather

The weather changes slowly but noticeably. The clouds start breaking up, and the forcastregarding the ground-level haze was correct. Wind speed and direction haven't changed so far.

Training Missions - Heatblur F-4E Phantom II (8)

Lesson 02 - Slots

Slots haven't changed.

  • #1 Dodge 41 (AI, already on ground, refuelling)
  • #2 Dodge 31 (AI, already on ground, refuelling)
  • #3 Dodge 21 & 22 (AI, at the start)
  • #4 Dodge 11 (you, at parking position #25)

All Dodge flights complete familiarization and training flights at the airfield.

Lesson 02 - Aircraft

Your aircraft is already "hot on the ramp #25" with both engines running, the nose is pointedtowards the runway. All aircraft systems are set to the positions in which you left in the previouslesson. The Dash-60 ground power unit is already removed.

Training Missions - Heatblur F-4E Phantom II (9)

The "crew chief" has changed his position to forward right of your aircraft and is waiting tosupport you.

Training Missions - Heatblur F-4E Phantom II (10)

His assistant is standing by on your forward left side.

Training Missions - Heatblur F-4E Phantom II (11)

Your instructor speaks from the back seat, always listen carefully. Assume that everything he saysis important. As an aid, all of the text he speaks is displayed at the top right of the screen. Ifyou don't notice or understand something, you can always read it above. The text remains visible onthe screen for a maximum of 1000 seconds until it either disappears or is replaced by new text.

Note that whenever you missed one of the text messages, you can access the message log by pressingthe key "Escape" and then selecting MESSAGES HISTORY and read after.

The lessons are divided into tasks, which are based on the names of the procedures. Thesetasks are divided into individual steps, whereby the steps go hand in hand with the individualitems in the procedure. The tasks for this lesson are:

  • Task 1: Check the aircraft before moving on own power.

  • Task 2: Taxi to holding point RWY 07.

Here are some special tips for lesson 02:

  • Task 1 > Step 7:The flight controls check can be omitted in case it becomes too difficult. Use the FIRETEST BUTTON on the instrument panel before or during performing this check to skip it. Thereason for this is that for this check a few things have to be done in parallel:

    • Listening to our instructor
    • Performing the inputs on the flight control system (movements and button/switchpresses/settings)
    • Listening to the confirmation given by the crew chief
    • Pressing "Spacebar" after receiving the crew chief's confirmation
  • Task 1 > Step 7f & 7h: The crew chief will not respond when you set the rudder to the neutralposition.

  • Task 2 > Introduction:Observe that the audio containing the taxi clearance by ATC is played through your UHFradio. Therefore, if you turn off or tune down the volume of the radio, or route the audiosignal to some other audio device tuned down in volume, you might not hear the callcorrectly. In any way, the spoken text can be read on the upper right corner of the screen,and the lesson continues normally.

  • Task 2 > Step 1a)Use the power levers very gently! Once the aircraft started rolling, pull back the powerlevers to idle and carefully control the taxi speed using minimum power together withthe wheel brakes.

Lesson 03 - Normal Takeoff

Lesson 03 - Weather

Training Missions - Heatblur F-4E Phantom II (12)

The weather is changing noticeably with every minute. The clouds continue breaking up, and theground-level haze is still there. Wind speed and direction haven't changed so far.

Lesson 03 - Slots

Slots haven't changed.

  • #1 Dodge 41 (AI, already on ground)
  • #2 Dodge 31 (AI, already on ground)
  • #3 Dodge 21 & 22 (AI, already on ground)
  • #4 Dodge 11 (you, at the holding point for runway 07)

All Dodge flights complete familiarization and training flights at the airfield.

Lesson 03 - Aircraft

Training Missions - Heatblur F-4E Phantom II (13)

Your aircraft is already "hot on the holding point for runway 07" with both engines running, thenose is pointed towards the runway. All aircraft systems are set to the positions in which youleft in the previous lesson.

Your instructor speaks from the back seat, always listen carefully. Assume that everything he saysis important. As an aid, all of the text he speaks is displayed at the top right of the screen. Ifyou don't notice or understand something, you can always read it above. The text remains visible onthe screen for a maximum of 1000 seconds until it either disappears or is replaced by new text.

Note that whenever you missed one of the text messages, you can access the message log by pressingthe key "Escape" and then selecting MESSAGES HISTORY and read after.

The lessons are divided into tasks, which are based on the names of the procedures. These tasksare divided into individual steps, whereby the steps go hand in hand with the individual items inthe procedure. The tasks for this lesson are:

  • Task 1: Check aircraft while being positioned at the holding point for RWY 07.
  • Task 2: Line-up the aircraft on RWY 07
  • Task 3: Check essential aircraft systems while being lined up on RWY 07
  • Task 4: Perform a normal take-off (slats & flaps "out" & "down") on RWY 07
  • Task 5: Perform a normal climb at 350kts or M0.9 (whichever is reached first), by followingturnpoints 1, 2 and 3.
  • Task 6: Perform cruise checks.

Here are some special tips for lesson 03:

  • Task 1 > Steps 4a - 4e:The flight controls check only requires to check if the stick is moving freely (at least 50%of the stick deflection must be made). You can also check the rudder, but this is notrequired by that step.

  • Task 1 > Step 10:Having the MASTER CAUTION alert active indicates something is or at least was wrong. Soreset it, then check if it stays out.

  • Task 2 > Step 1:Observe that the audio containing the line-up clearance by ATC is played through your UHFradio. Therefore, if you turn off or tune down the volume of the radio, or route the audiosignals to some other audio device tuned down in volume, you might not hear the callcorrectly. In any way, the spoken text can be read on the upper right corner of the screen,and the lesson continues.

  • Task 4 > IntroductionObserve that the audio containing the take-off clearance by ATC is played through your UHFradio. Therefore, if you turn off or tune down the volume of the radio, or route the audiosignals to some other audio device tuned down in volume, you might not hear the callcorrectly. In any way, the spoken text can be read on the upper right corner of the screen,and the lesson continues.

  • Task 4 > Step 5:For beginners, we recommend to perform the first take-off without afterburner (just MILpower, which means 100% rpm without afterburner), despite we know that taking off withafterburner is a ton of fun. The reason behind is, that you will then be able to hear allcall-outs of your instructor, because the time needed for the take-off is long enough.Whenever you think you manage all steps by heart that are necessary for a safe take-offwithout any instructions, go for a take-off with afterburner. Please don't tell our SME'sthat this text exists at all, and never tell someone that you have followed therecommendation ...

  • Take-off:Before taking off, go through the takeoff procedure. You need to remember the items by heart:

    • No NGS after 70 knots
    • Full aft STICK by 80 knots
    • Hold 10 to 12° NOSE UP
    • Raise the GEAR & FLAPS as soon as airborne
    • TRIM as needed
  • Task 4 > Step 8:In DCS, with the current wind situation (no cross wind component), it is really notnecessary to use the nose gear steering. You will only be reminded by the instructor in caseyou use the nose gear steering above 70 knots.

  • Task 4 > Step 11:Pitch trim is best done in a number of quick pulses instead of one long press to avoid over-trimming.

  • Task 4 > Steps 13:Make sure to have flaps retracted before reaching 250 knots, but there is a certain safetybuffer and they should not be damaged at exactly 250 knots.

  • Task 5 > Step 1:Make sure to fly a heading of about 064° and climb after lift-off.Make sure to fly at an airspeed of not more than 350 knots.Fly a shallow climb when using no afterburner (about 10° pitch angle).Fly a steep climb when using afterburner (about 30° pitch angle).

  • After reaching a certain altitude and airspeed with gear and flaps up, the lesson isaccomplished. You may continue the climb following the route which is commanded by yourinstructor. If you got "lost in space", open up the F-10 map, click on your aircraft, andobserve the planned flightroute; you may then follow it more easily.

  • Task 6 > Step 1d:There is currently no way of comparing the values on both altimeters. This step was kept inthe procedure just in case you need it when operating with a real WSO in the rear seat.

Lesson 04 - Visual approach

Lesson 04 - Weather

The weather has become pretty nice. The clouds have disappeared more or less, and the ground-levelhaze is less visible due to the quickly rising temperature. Wind speed and direction still haven'tchanged so far.

Training Missions - Heatblur F-4E Phantom II (14)

Lesson 04 - Slots

Slots haven't changed.

  • #1 Dodge 41 (AI, already on ground)
  • #2 Dodge 31 (AI, already on ground)
  • #3 Dodge 21 & 22 (AI, already on ground)
  • #4 Dodge 11 (you, in-flight inbound turnpoint 7)

All Dodge flights complete familiarization and training flights at the airfield.

Lesson 04 - Aircraft

Your aircraft is already "in flight" inbound turnpoint 7 at 22,000ft altitude at Mach 0.7. Allsystems are set in a way as they would be after a typical air-to-air training, thus it will berequired to prepare the aircraft for the upcoming approach and landing.

Training Missions - Heatblur F-4E Phantom II (15)

Your instructor speaks from the back seat, always listen carefully. Assume that everything he saysis important. As an aid, all of the text he speaks is displayed at the top right of the screen. Ifyou don't notice or understand something, you can always read it above. The text remains visible onthe screen for a maximum of 1000 seconds until it either disappears or is replaced by new text.

Note that whenever you missed one of the text messages, you can access the message log by pressingthe key "Escape" and then selecting MESSAGES HISTORY and read after.

The lessons are divided into tasks, which are based on the names of the procedures. These tasks aredivided into individual steps, whereby the steps go hand in hand with the individual items in theprocedure.

The tasks for this lesson are:

  • Task 1: Check aircraft for landing while in cruise flight.
  • Task 2: Prepare the aircraft for landing while in the downwind RWY 07.
  • Task 3: Land the aircraft on RWY 07.
  • Task 4: Secure the aircraft while taxiing back to the parking position PRK 25.

Here are some special tips for lesson 04:

  • Trim the jet:Pitch trim is best done in a number of quick pulses instead of one long press to avoidover-trimming.
  • Autopilot:Use the autopilot modes "attitude hold" and "altitude hold" whenever you think you need your handsfree. The system is a great assistant, so use it!
  • DME distances:DME distance information is shown on the lower left corner of the HSI.

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  • HSI course settings:The course setting can be changed with the COURSE SET KNOB on the lower right corner of the HSI:

Training Missions - Heatblur F-4E Phantom II (17)

  • Task 1 > Step 4:If you can't reach the COMM Antenna Select Switch, move the throttles back for a moment.

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  • Task 1 > Step 8:The transition altitude in this particular region is 4,000m (13,120 ft), and the transition levelisflight level 140 (FL140, which is 14,000 feet). When you descend through 14,000 feet, you have toset your altimeter to the value of the local QNH (which today is 29.84 in/HG). It's no big deal ifyou forget about that, it is not relevant for the outcome of the lesson.
  • PENETRATION / DESCENT:Follow the instructions as good as possible. You may engage the attitude hold autopilot duringdescent and focus on airspeed and power management. Don't forget to set the QNH once passing thetransition level (in this case 14,000 feet).
  • PENETRATION / TURN:Fly a shallow left turn. If you have already reached 2,500 feet altitude, good. If you are stillhigher, continue descending during the left turn until reaching 2500 feet. Keep an eye on yoursinkrate. Fly smoothly, and don't work hard on the stick. Intercept radial 064 as good as you can inorder to align on the runway heading. Treat her like a lady, and think ahead! Use the F-10 map ifyou got lost in space. Don't rush into Batumi airspace.Landing permission is already given. You are the last flight approaching the airfield for the nexttwo hours.
  • Task 2:Remember these five items by heart: GEAR / FLAPS / HYDRAULIC PRESSURE / WARNING LIGHTS / ANTI SKID
  • Task 3:If you fly correct airspeeds, all instructions can be heard until the end. If you rush, thetimelinebecomes compressed and the sequence of events then may become overwhelming.During the approach continuously cross check Pitch / Power / Trim. Look out for the runway, adjustyour heading with slight roll maneuvers if necessary. Rise the seat in case you have troublesseeingthe runway at higher angles of attack. Fly gently, follow the instructions, and think ahead!
  • Go-around:In case you have the slightest doubt that you cannot manage a safe landing: GO AROUND. Fly themissed approach procedure by entering a short left hand traffic pattern at 1500 feet at 250 knots.Take your time, be patient with yourself, don't rush and keep an eye on airspeed and altitude!
  • Landing / flare:The aircraft was certified for carrier landings. If you don't flare before touchdown at a 2°to 3° approach path, you WILL slam the aircraft into the runway. This causes wear to the wheelsand the landing gear legs, but nothing more. You may decide on your own if you want to flare justa bit to decrease the sink rate slightly. Sink rates above 3 to 4 m/s (600 to 700 ft/min)depending on weight, might damage the landing gear though.
  • Landing / touchdown:Make sure to stay aligned with the centerline using rudder only. Prepare yourself to deploy thedrag chute, which stabilizes the aircraft during the landing roll. Taxi to the end of the runwayand then leave it to the right side!
  • Taxi:Follow the marshaller after leaving the runway. If you struggle performing the "After landingprocedure " while taxiing, you may stop the aircraft on the taxi way for that. The car thoughwill not stop. When finished with the procedure, continue taxiing to your initial parkingposition, nose pointed towards shelter "25", and stop there.
Training Missions - Heatblur F-4E Phantom II (2024)

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